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Andre:

A Male Head i sculpted in Mudbox and detailed in Zbrush 3.1,I have used my old model done in Maya as a base mesh for sculpting.Most of the fleshing out was done in Mudbox ,for detailing i have used hand painted sculpting with small brushes, and various custom and default Zbrush 3.1 and Mudbox alphas.Here you can see the final images.

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Andre Close up

 

 

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With a Zbrush 3.1 Bump shader.making finer Details better visible.

 

AndreBase

base head

 

 

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Here you can see the head at different levels of sculpting in Mudbox.

 

 

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Ear closeups

 

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Eye Closeups

 

 

 

 

 

 

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Lips

 

 

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